GM Commands (Level 1) - WoW

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Below is a full list of commands for all GMs level 1 (all players):

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 All commands use . infront of them. 

Example: .tele GMIsland will get you to GM Island. No Spaces after GM and before Island.

account lock Syntax: .account lock [on|off] Allow login from account only from current used IP or remove this requirement.
account password Syntax: .account password $old_password $new_password $new_password Change your account password.
account Syntax: .account Display the access level of your account.
announce Syntax: .announce $MessageToBroadcast Send a global message to all players online in chat log.
commands Syntax: .commands Display a list of available commands for your account level.
debug play cinematic Syntax: .debug play cinematic #cinematicid Play cinematic #cinematicid for you. You stay at place while your mind fly.
debug play movie Syntax: .debug play movie #movieid Play movie #movieid for you.
debug play sound Syntax: .debug play sound #soundid Play sound with #soundid. Sound will be play only for you. Other players do not hear this. Warning: client may have more 5000 sounds...
debug Syntax: .debug $subcommand Type .debug to see the list of possible subcommands or .help debug $subcommand to see info on subcommands
dismount Syntax: .dismount Dismount you, if you are mounted.
freeze Syntax: .freeze (#player) "Freezes" #player and disables his chat. When using this without #name it will freeze your target.
gm chat Syntax: .gm chat [on/off] Enable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.
gm ingame Syntax: .gm ingame Display a list of available in game Game Masters.
gm visible Syntax: .gm visible on/off Output current visibility state or make GM visible(on) and invisible(off) for other players.
gm Syntax: .gm [on/off] Enable or Disable in game GM MODE or show current state of on/off not provided.
gmannounce Syntax: .gmannounce $announcement Send an announcement to online Gamemasters.
gmnameannounce Syntax: .gmnameannounce $announcement. Send an announcement to all online GM's, displaying the name of the sender.
gmnotify Syntax: .gmnotify $notification Displays a notification on the screen of all online GM's.
go creature Syntax:
go graveyard Syntax: .go graveyard #graveyardId Teleport to graveyard with the graveyardId specified.
go grid Syntax: .go grid #gridX #gridY [#mapId] Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).
go object Syntax: .go object #object_guid Teleport your character to gameobject with guid #object_guid
go taxinode Syntax: .go taxinode #taxinode Teleport player to taxinode coordinates. You can look up zone using .lookup taxinode $namepart
go ticket Syntax: .go ticket #ticketid Teleports the user to the location where $ticketid was created.
go trigger Syntax: .go trigger #trigger_id Teleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.
go xyz Syntax: .go xyz #x #y [#z [#mapid [#orientation]]] Teleport player to point with (#x,#y,#z) coordinates at map #mapid with orientation #orientation. If z is not provided, ground/water level will be used. If mapid is not provided, the current map will be used. If #orientation is not provided, the current orientation will be used.
go zonexy Syntax: .go zonexy #x #y [#zone] Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart
go Syntax: .go $subcommand Type .go to see the list of possible subcommands or .help go $subcommand to see info on subcommands
summon Syntax: .summon [$charactername] Teleport the given character to you. Character can be offline.
gps Syntax: .gps [$name|$shift-link] Display the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/gameobject shift-link provided then pointed creature/gameobject if it loaded). Position information includes X, Y, Z, and orientation, map Id and zone Id
groupsummon Syntax: .groupsummon [$charactername] Teleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.
help Syntax: .help [$command] Display usage instructions for the given $command. If no $command provided show list available commands.
modify talentpoints Syntax: .modify talentpoints #amount Set free talent points for selected character or character's pet. It will be reset to default expected at next levelup/login/quest reward.
learn all lang Syntax: .learn all lang Learn all languages
learn all default Syntax: .learn all default [$playername] Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.
modify scale .modify scale #scale Modify size of the selected player or creature to "normal scale"*rate. If no player or creature is selected, modify your size. #rate may range from 0.1 to 10.
listfreeze Syntax: .listfreeze Search and output all frozen players.
lookup area Syntax: .lookup area $namepart Looks up an area by $namepart, and returns all matches with their area ID's.
lookup tele Syntax: .lookup tele $substring Search and output all .tele command locations with provide $substring in name.
modify speed walk Syntax: .modify speed bwalk #rate Modify the speed of the selected player while running to "normal walk speed"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 50.
modify bit Syntax: .modify bit #field #bit Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.
modify speed swim Syntax: .modify speed swim #rate Modify the swim speed of the selected player to "normal swim speed"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 50.
modify drunk Syntax: .modify drunk #value Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.
modify energy Syntax: .modify energy #energy Modify the energy of the selected player. If no player is selected, modify your energy.
modify faction Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.
modify speed fly .modify speed fly #rate Modify the flying speed of the selected player to "normal flying speed"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 50.
modify honor Syntax: .modify honor $amount Add $amount honor points to the selected player.
modify hp Syntax: .modify hp #newhp Modify the hp of the selected player. If no player is selected, modify your hp.
modify mana Syntax: .modify mana #newmana Modify the mana of the selected player. If no player is selected, modify your mana.
modify money Syntax: .modify money #money .money #money Add or remove money to the selected player. If no player is selected, modify your money. #gold can be negative to remove money.
modify mount Syntax: .modify mount #id #speed Display selected player as mounted at #id creature and set speed to #speed value.
modify rage Syntax: .modify rage #newrage Modify the rage of the selected player. If no player is selected, modify your rage.
modify runicpower Syntax: .modify runicpower #newrunicpower Modify the runic power of the selected player. If no player is selected, modify your runic power.
modify speed Syntax: .modify speed $speedtype #rate Modify the running speed of the selected player to "normal base run speed"= 1. If no player is selected, modify your speed. $speedtypes may be fly, all, walk, backwalk, or swim. #rate may range from 0.1 to 50.
modify spell TODO
modify speed backwalk Syntax: .modify speed backwalk #rate Modify the speed of the selected player while running backwards to "normal walk back speed"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 50.
modify speed all Syntax: .modify aspeed #rate Modify all speeds -run,swim,run back,swim back- of the selected player to "normalbase speed for this move type"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 50.
modify Syntax: .modify $subcommand Type .modify to see the list of possible subcommands or .help modify $subcommand to see info on subcommands
mute Syntax: .mute [$playerName] $timeInMinutes [$reason] Disible chat messaging for any character from account of character $playerName (or currently selected) at $timeInMinutes minutes. Player can be offline.
nameannounce Syntax: .nameannounce $announcement. Send an announcement to all online players, displaying the name of the sender.
appear Syntax: .appear [$charactername] Teleport to the given character. Either specify the character name or click on the character's portrait,e.g. when you are in a group. Character can be offline.
notify Syntax: .notify $MessageToBroadcast Send a global message to all players online in screen.
npc say Syntax: .npc say $message Make selected creature say specified message.
npc add formation Syntax: .npc add formation $leader Add selected creature to a leader's formation.
npc Syntax: .npc $subcommand Type .npc to see the list of possible subcommands or .help npc $subcommand to see info on subcommands
recall Syntax: .recall [$playername] Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.
save Syntax: .save Saves your character.
saveall Syntax: .saveall Save all characters in game.
send mail Syntax: .send mail #playername "#subject" "#text" Send a mail to a player. Subject and mail text must be in "".
server info Syntax: .server info Display server version and the number of connected players.
server motd Syntax: .server motd Show server Message of the day.
unstuck Syntax: .unstuck $playername [inn/graveyard/startzone] Teleports specified player to specified location. Default location is player's current hearth location.
tele group Syntax: .tele group#location Teleport a selected player and his group members to a given location.
tele name Syntax: .tele name [#playername] #location Teleport the given character to a given location. Character can be offline. To teleport to homebind, set #location to "$home" (without quotes).
tele Syntax: .tele #location Teleport player to a given location.
ticket assign Usage: .ticket assign $ticketid $gmname. Assigns the specified ticket to the specified Game Master.
ticket close Usage: .ticket close $ticketid. Closes the specified ticket. Does not delete permanently.
ticket closedlist Displays a list of closed GM tickets.
ticket comment Usage: .ticket comment $ticketid $comment. Allows the adding or modifying of a comment to the specified ticket.
ticket list Displays a list of open GM tickets.
ticket onlinelist Displays a list of open GM tickets whose owner is online.
ticket unassign Usage: .ticket unassign $ticketid. Unassigns the specified ticket from the current assigned Game Master.
ticket viewid Usage: .ticket viewid $ticketid. Returns details about specified ticket. Ticket must be open and not deleted.
ticket viewname Usage: .ticket viewname $creatorname. Returns details about specified ticket. Ticket must be open and not deleted.
ticket Syntax: .ticket $subcommand Type .ticket to see the list of possible subcommands or .help ticket $subcommand to see info on subcommands
unfreeze Syntax: .unfreeze (#player) "Unfreezes" #player and enables his chat again. When using this without #name it will unfreeze your target.
unmute Syntax: .unmute [$playerName] Restore chat messaging for any character from account of character $playerName (or selected). Character can be ofline.
whispers Syntax: .whispers on|off Enable/disable accepting whispers by GM from players. By default use trinityd.conf setting.
account addon Syntax: .account addon #addon Set expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.
debug areatriggers Syntax: .debug areatriggers Toggle debug mode for areatriggers. In debug mode GM will be notified if reaching an areatrigger
npc textemote Syntax: .npc textemote #emoteid Make the selected creature to do textemote with an emote of id #emoteid.
npc whisper Syntax: .npc whisper #playerguid #text Make the selected npc whisper #text to #playerguid.
npc yell Syntax: .npc yell $message Make selected creature yell specified message.
modify arenapoints Syntax: .modify arenapoints #value Add $amount arena points to the selected player.